energeia: s (Default)
robin becker ([personal profile] energeia) wrote2024-05-05 07:08 pm

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PLAYER
Player Name: Nubl
Pronouns: She/her.
Are you over 18? Yes.
Contact: [plurk.com profile] gucky
Current Characters: n/a.
Triggers: None required.
STATISTICS

Character Name: Robin Becker.
Character Canon: Original character.
Character Age: Late twenties.
Canon Point: A few years after the cult was brought to an end.
Link to History: Link. Content warnings are at the top. Relevant sections are titled The Family and Robin.

Skills: Hand-to-hand combat, self-defense, handling weapons, familiar with various tools and vehicles to get in and out of places. If an experienced spy can do it, chances are she can, too. The exception is technological prowess (hacking, etc.)

Other skills acquired during her upbringing: tolerance to pain and poison/disease, concealing physical signs that she's lying, exposure to violence and deadly situations has psychologically numbed her to it all.

In addition to English, Robin was taught Arabic, Dutch, French, German, Italian, Japanese, Korean, Mandarin, Portuguese, Russian and Spanish to varying levels. She has not put the majority of them into practice.

Abilities:

Enhanced strength — Enough to fight off multiple people at once.

Limited telepathy — Can interact with her siblings from anywhere in the world, provided they don't shut her out. This ability would be obsolete in-game.

The Flood — (cw: body horror, mind control) The term attributed to the carvings in Robin's skull, Robin can produce a dark, oil-like fluid from any part of her body (most commonly from her hands and mouth) that she can control either as an extension of her body or separate from herself to infect other parties. The Flood operates through covering people, animals (dead or alive) and/or inanimate objects, removing free will and self-awareness from the living. They can act independently as well, akin to a hivemind with the sole purpose of serving the queen.

Robin can remove The Flood at any time and restore the infected to their former selves. Those who were alive and self-aware before The Flood do not retain memories or physical consequences of being under Robin's influence. People and things overtaken by The Flood can be killed and destroyed, but the infected are especially resilient and will stop at nothing to serve their purpose — which is whatever Robin deems it to be — even if they must sacrifice themselves to do so. Removing The Flood is possible through supernatural means.

Visual reference for The Flood: the molded from Resident Evil 7.

I understand that the nature of The Flood infringes on bodily autonomy, and while I don't intend to use it on NPCs or without prior communication with players, if the mods would like to set limitations to the infection aspect or remove it entirely I'd be happy to only keep the part of The Flood that works as an extension of her body.

Curse Mark: Niez. The mark would be on the back of her head. Her hair would need to be shaved for it to be fully visible.

CHARACTERIZATION

FORMATIVE EXPERIENCES: Content warnings throughout: Homicide, cults, indoctrination, references to arranged marriage within the family, physical and psychological abuse against children and adults, mind control and body horror.

  • Hair. As Robin's hair began to lighten, her mother forced her to have it dyed dark brown to match all of her siblings. This symbolized her as an outcast, routinely being taken away from them to correct her appearance — The Family's words — and made to feel like it was a personal failing, further indoctrinating her to fall in line, as even something as inconsequential as her natural hair color was amplified into a dirty secret in the cult. It took her a few years to stop dyeing her hair after the cult was dissolved.

  • Training. Her formative years were spent receiving the best education a child could have — again, The Family's words — and the worst kinds of abuse. Robin had to fight her own siblings and often used The Flood against them; in turn, her siblings had to do the same to her. Emotional bonds were discouraged, competitiveness and dissociation were inevitable. That along with the soft skills Robin learned makes her almost a walking contradiction: she can treat anyone with kindness just as easily as she will kill and walk away when they drop dead at her feet.

  • Ezra. The promised heir of The Family,the brother she was told would one day be her husband. She was groomed to idolize and serve him while also learning how to be an adequate second-in-command sometime in The Family's future. She still doesn't hate Ezra despite what was going to be done to her as soon as they were deemed ready, which never came to pass. Ezra bears the sigil of The Unexplainable; she still maintains a sense of devotion to it and could find similarities within a connection to the void.

  • Real world. Being released into it has changed her in many ways; in others, Robin as she is now is like skin that grew over what will always be there. She was resourceful in some ways and had a lot to learn in others, namely with media, technology and emotional intelligence. She learned how to interact with people and talk them into getting her what she wanted, rather than what The Family wanted, and is still figuring out her place. She's an outsider looking in, feeling as though she's stuck touring a world she can't escape. She's been told that anyone and everyone is an acceptable subject for The Flood and still believes that to this day.


  • PHILOSOPHY: Robin's values are at odds with her independence from the cult. Her morals are apart and above the law, as she always served The Family and Mother's agenda, living by the matriarch's words while also being idolized and feared by the followers who were at the Beckers' beck and call. Part of Robin's indoctrination made her believe that those outside the cult were unsophisticated, uneducated and undeserving. She still thinks of them this way, she's just exceptionally good at cloaking her opinion.

    The world is a dangerous and horrible place and having to live in it has been a compromise in itself. She has to pretend to treat people as her equals, she has to rely on their willingness to help rather than treating her with the status of being the promised 'Mother of the Apocalypse'. Robin still makes sure she dresses and acts immaculately to reaffirm herself as better than everyone else. The world outside The Family is inherently dirty, literally and figuratively.

    DESIRES: The Robin that exists now is a motionless shape in a busy crowd. She does not necessarily want to return to her time in The Family and does not mourn the loss of the bonds she had with her siblings, but wants some sense of purpose that falls in line with what she was taught. She has yet to figure out where to move on next, coping by finding outlets for her skillets outside her defunct destiny. Having the curse of the void would be the closest she's been to serving The Family while still retaining independence from her past, especially if she is allowed to do so through pain. It would foster a new coping mechanism: dealing what would be — in her view — punishment to the 'outsiders' without the legal or social consequences.

    FEARS: Deconstructing or invalidating Robin's indoctrination would be pulling on the thread of her sense of self which, while tightly wound together, could make her fall apart. Despite her soft-spoken temperament and outward kindness, Robin is self-serving in relation to her set of beliefs and unwilling to physically submit to others. Losing control is therefore one of the worst things that can be done to her and she'll lash out to defend herself accordingly, from crying on command to full-on violence. She wouldn't typically place herself in situations where this would have the potential to happen, but she also has yet to learn what these situations are. Having enhanced strength and The Flood as her trump cards has allowed her a sense of security that hasn't been put to the test to this day.

GAMEPLAY

SUITABILITY: Being in a place where The Family never existed is a way to force Robin to grow into herself, for better or for worse. She'd be open to new experiences and to a society where behavior that would be normally unacceptable is not only accepted but encouraged, and search for outlets for her own desires in it.

It would give her skill sets, both mundane and supernatural, a place to flourish while building a network of people to experiment on, from emotional manipulation to physical experiences, including The Flood. There would also be the potential for her to finally learn how to create emotional bonds. Robin's upbringing taught her the importance of purity, which encompassed sexual experiences (or the lack thereof) but not physical and psychological violence; she is not against engaging in the former provided she's in control, however. She will prefer to dominate with soft words and a heavy hand, to give rather than receive, to instruct rather than be told.

SAMPLE: Communal dinner.

MONSTER: (Spoilers for Resident Evil 7 and Little Nightmares 2 in the visual references.) As the monster transformation begins, Robin will be covered in layers of what seems to be visually identical to The Flood, elongating her limbs and neck, then body, coating her skin in layers of oil-like flesh.

As it continues, she will grow new limbs of varying sizes as well as disproportionately large eyes in unnatural places. Her body mass will increase as she progressively loses any traces of a humanoid shape. Visual reference: mutant Jack Baker in Resident Evil 7.

The final form will be a mass of oily, bulbous flesh covered in eyes, much more visceral than The Flood. All other hints of a human shape are completely gone. Visual reference: The Flesh in Little Nightmares 2 (between 08:00 and 08:40), except she would be nowhere near as massive, nor would she be continuously growing.